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Enrichment Programme

Empowering the Next Generation in STEAM 

In our rapidly changing world, nurturing curiosity, creativity, and innovation is essential. We inspire students through hands-on, inquiry-based learning experiences that integrate science, technology, engineering, art, and mathematics with design thinking and making.

Using cutting-edge technologies such as 3D printing, digital fabrication, coding, AI, and rapid prototyping tools, students explore real-world challenges, develop creative ideas, build prototypes, and refine their solutions. Through this process, learners develop creativity, critical thinking, collaboration, communication, and problem-solving skills while gaining the confidence to innovate.

Our mission is to empower every student to become a confident maker, inventor, and innovator, transforming ideas into meaningful solutions through exploration, experimentation, and hands-on learning.

Join us in shaping the future by nurturing a love for STEAM, discovery, and innovation. Together, let's pave the way for a new generation of thinkers, creators, and leaders."

 

We provide the following Enrichment Programme for Schools /institutes:

  • NAC AEP PlayMaker Programme

  • NAC AEP Young Inventors Workshop

  • NAC AEP 3D Pen and 3D Modelling (Tinkercad)

  • NAC AEP Digital Art & Animation (Procreate)

  • NAC AEP Mixed Sculpture Programme

  • Plastic to Play workshop (Eco Toy Design)

  • Maker Education & Design Thinking Workshop

  • Team Building & Innovation Challenges

  • Coding, Robotics & Technology Programme

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  • NAC AEP modules: Schools are eligible for up to 50% Tote Board funding, 

-Charles, Maths Teacher

“First time seeing Strawbees lessons and there are so many possibilities in linking to maths concepts and acquisition of soft skills.

-Mark, 

“As a Computer Engineering student, I am highly interested in hardware development. Thanks to the Strawbees workshop I attended, I now understand the hardware design process and appreciate the work that goes into creating the finished product.”

-Hazlina, Science Teacher

"Students were well engaged during the entire time of the Strawbees Playmaker and Team Building Challenge workshop. The workshop was a great platform for students to showcase their creativity and critical thinking skills. The Team Building Challenge acted as a form of added motivation to work more collaboratively and to be more creative.

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